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Angela Washko

Mother, Player (2023)

Video Game.

Mother, Player is an experimental narrative video game featuring pregnancy and early parenthood stories from artists during the global Covid-19 pandemic. Set within a backdrop of the tense 2020 United States election and a terrifying new international health crisis, players explore the maternal healthcare industry and parenting culture through the eyes of a burnt-out pansexual artist who has decided to have a child, despite an increasingly discouraging geo-political climate that deprioritises and devalues care.

All of the interfaces, animations, fonts, buttons, dialogue boxes, and icons have been hand drawn and animated by the artist, as part of a commitment to building a poetic, soft, labour-intensive, and complex game-world reflective of the childcare experiences that she and other artist parents had during the pandemic.

Content warning

This video game includes strong language, descriptions of challenging pregnancy experiences, as well as brief accounts of sexual assault and harassment. Parental advisory is suggested for players under the age of 15.

This project was supported by the Creative Capital Award, and the Frank-Ratchye Fund for Art at the Frontier at the STUDIO for Creative Inquiry.

Soundtrack by Jesse Stiles. 

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