Let your body become a drum; control virtual instruments with gamepads; turn the country into a distributed orchestra, map a city with sound, hear a building sing, reflect on the making of electricity and swap your usual mp3 player for a wooden one.
At the moment there seems to be many works of music and sound that are essentially distributive and expanded in their performance and construction; no fixed settings or stage, no fixed composers, no fixed
audience.
The components of music like
software, scores, instruments or microphones are distributed/handed
out/presented and installed across many places, binding networks across
an atomised society. This is not new; there is a long history of
'expanded' music but its prevalence, expansion, and crossings into other
worlds, social, political and musical, is accelerating and diversifying
through technology.
The distribution also develops a technological community and related networks; shared software libraries, music, techniques and ideas. If you want to know how to make a musical instrument from weather measurements or DJ with a Wii there will be a community of people out there to help you do it.
Improvised recordings, shared and found files, old and new interfaces, hybrid and open source instruments, sharing elements to make music from social networking sites - DING>>DONG will compile and exhibit new ways of exploring sound for both novices and experts alike.
There is a move to explore participation with expanded, distributed and shared performance - sound is everywhere - make music from anything.
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